Interesting thread this
I think both Kev and Willie have mentioned it, reward instead of restrict. Encorouge them to deliver the outcomes you would like to see, but don't force them. Otherwise you take away their empowerment which is so important for developing the decision making process (as shown in research by Lynn Kidman etc.)
Also it is important that these 'challenges' are created with a clear connection between them and what you are trying to achieve. To do this I think this is where the planning 'backwards' is used.
Create the topic
Create the SSG
Create the skill practices made from components of the topic that occur in the SSG
Create the technical practice that promote the elemented wanted in the skill
Agree or not?
Careful though SC.
By all means creating the topic is the first step.
But instead of components, there should be AIMS.
Its the AIM that drives the focus which in turn, drives the relevent skills needed.
So, lets say your topic is Possession Soccer with End Result. Thats the AIM
The AIM then drives the skills needed (getting the ball,keeping the ball, accurate first touch and passing, playing quick to get in a strike etc)
Then you can play Charlies Game for the SSG
Then you stop...
- Repeat ( WOW 4 R's now!!!)
For the technical parts
Then repeat Charlies game while focusing on the AIM (Possession with End Result)
Questions to constantly ask..
"IS THIS APPROPRIATE FOR THE AIM?"
"DOES THIS ACHIEVE THE AIM?"
"ARE PLAYERS IMPROVING INDIVIDUALLY AND AS A TEAM RELEVENT TO THE TOPICS AIM?"
Then its a debrief and remind yourself what went well what didnt and plan accordingly.